Alvaria (Jungle)

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Alvaria Traditions: (might add more later) 

- All male and female's are considered equal's, (BY LAW, thought it's not always obeyed) and may join the Caretakers, Knights, once they have reached maturity they may go on a quest. This quest include's going through all of Alvaria's fields and determining where they'd like to live. 

-Status depends on where the Alvarian is born.

Alvaria: has no knowledge of Ifica, Palandor, or the desert, they don't know anything exit's out side of Alvaria. Alvaria is covered in rich Jungle, however it has floating stair cases, trains that fly, and various odd land marks that no Ifican area possesses.

It's rules, magic, and understand is different from each field. They are like their own mini states. 


Alvaria (Country), Alvarians (people)


  • Observer- he/she is the ruler over each area. Each area has it's own King or queen. Their is no king or queen of Alvaria, since they are constantly taking over or fighting one another for territory. Their job is to make sure the people get food, water, shelter, and are taken care of.

  • Each Observe rules their colony how they want to, their are seven area's each is ruled how they wish to. But these are all general rules that each area must follow.

  • Fields- Each field is protected by a guardian, and each area has a gate, a gate is how you get from one colony to another colony.

  • The guardian take's order's from the Observer.

  • Caretakers- Caretakers take order from the Observe, and heal, manage the general public, make sure that what the Observer say's is obeyed.

  • Each area is blocked off from one another through a heavy white mist it is impossible to get through an area without going through the gate.

  • Everyone must complete at least 3 year's training service (to become a knight) You are considered a Grub before you gain title hood of a knight

  •  All Dragons and their Riders are knights automatically

  • Garia the Gate SYSTEM

  • Garia is protected by the observer and the Guardian in their general area- All trouble maker's will either be returned to their colony or dealt with. Once you trespass onto another colony's area your on your own.

  • How it works the gate system will open when they call out the name of said area and use their magic, the gate will consume a small amount of magic and will transport said individual to the location.

  • You are not allowed to use the gate twice in one hour

-You are expected to obey that area's rules.

-Technology- Only the observer is allowed to have cameras, and higher technology each Observer lives in their own Watch Tower, that float's above the land. Their they protect Alvaria by making sure that the balance is kept.

Each Alvarian watch tower has it's own gate system so that all the colony's make speak to other Observer's if they wish to.
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Colony A: State of Barion- LINK TO Area This state is known for it's vast hills, and rolling lands, their is lot of wet lands, water's, beaches, marshes, here they are ruled by the Gillgin King and Queen, they are treated fairly but each citizen is expected to work hard for their food. All the profet's go to the King and Queen in which they return to the people by building roads, building's, this country is famous for it's food production, and fishing.

The area is decorated in coal, and shells, it is considered romantic to give someone you like a shell, or an object hand crafted out of shells, they are always inventing objects and such, the state of Barion is one of the most friendliest, and blue collar of the bunch. The state of Barion is known to be able to change location and move.

King and Queen:
Guardian:
Knights:
Care Takers:
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Colony B: State Varstos, Tower Drivlain (Part of the Villain Guild) 
Merchant: Is a rich merchant, he is cunning, and much like a crime boss, quite cruel, manipulative, and uses this religious place to scrape in the money. Here those who worship the god's come from all places, their is much marketing, trades, and a great river goes through the middle of his country. This area is rich in cattle, food, attractions, and is known for it's great monimunats and statues. Their knight's are more like highered thugs and don't have much loyalty.

But as long as their paycheck is made, many of the civilians whisper about over taking their King because he starves them while he grows fat.
Guardian:
Knights:
Care Takers:
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Colony C: Herifita State
This state is known for it's more primitive approach, it is completely covered in forests, jungles, here many savages, quest monster's make this place habitable only by the lucky and wild hearted. Their is much mystery surrounding the area, their is little to no technology here. They live in tribes, and often protect one another, here females are nothing more then care taker's of the children, male's dominate this area. They often give females as gift's to heroes who save them in battle or do a service for them.

Tribe Elder: (MALE)
Guardian:
Knights:
Care Takers:
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Colony D: Divian
 This State is known for it's technology advancement's high gold, coal, mining, and rich if foresty and agriculture, they are known to surrogate their Kingdom, and the Emperor's rule is law. Disobeying the emperor can get you killed. Stealing is punishable by having your hand cut off, all civilians are expected to do their job and work hard. The caretaker's here are more like bully's, and are often feared by the general public. However the Emperor is the one to determine who work's where.

The higher the intelligence, the higher imporance you are said to have, here their are hackers, computer whizzes are often sought out to hack enemy territories computer systems. Computer whizzes are known as Wizards in this area.

"Knight's Honor," by challenging another knight to a duel, it is a duel to the death or until said knight give's in, this can be anywhere from catching someone cheating on a spouse, however if the person is not trained in combat they can higher someone to fight for them. The winner can get gold, the loser's title, if someone dies during a Knight's Honor it is considered an honorable death.

He has trained several Knight's that are loyal to him, by forcing them into training, he has gained their loyalty and dose everything for his people, however he border lines the word cruel. The Emperor is known for his rash decisions, and world changing technology. Rumor has it that he's been playing with the gate. He is known to have a dragon and a partner. 

Emperor:
Guardian:
Knights:
Care Takers:
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Colony E: Mirigar- Is a rich country that is always in competition with Divian, they are known for their vast fishery, mountains, that can range to icy, snowy, and wild jungle area's, and modern technology they have the best of each world. And the largest land mass out of anyone. They make a fortune our of robotic's and are known for their mysterious ways, fiddling with technology. Their kingdom is ruled by a Knight who killed their original monarch by over taking the throne.

This kingdom has several area's where your rank is determined on how well you fight in battle. Not much is known about the mysterious ruler of this area. Their are whisper's here and there this area is known for their magical advances. Not to mention winning the games.

Here the Knights are used as healers, protector's guardians, things are more relaxed, and under the table trading isn't that well governed. They don't cut off people's hand's for stealing but give them a night's day in jail. They do force their people to work in the fields, water, and mountains to provide food for their military force. However I wouldn't say they are mistreated compared to the other country warriors. To make it all you got to do is train harder and win the games.

Ruler: 
Guardian:
Knights:
Care Takers:
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Colony F: Meridian State-
 A selfish painter, inventor who likes to spend all the money on herself, she likes to spend it on her 'caretaker's who are more then dressed up puppets. She was born wit ha genetic issue that makes her unappealing to the eye. Because of this she often maims girl's that are prettier then her, it is said she killed her three bother's who where in line before her, and she killed any potential rival's by poisoning them. This may or may not be true. But she is known as the Queen of Meridian.

She is known to take girls who she thinks are prettier then herself and take them back with her as servents. All Knights that are female must wear masks and never look the queen in the face. She is abusive to her subordinates.

King and Queen:
Guardian:
Knights:
Care Takers:
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Colony G: Larstine State- this state is the most far away because to get to it you have to cross  Herifita State, it is most peaceful, plentiful, however its vast area makes it underpopulated. The people are farmers, friends, and are friendly,fishers, surfers, lovers, kind, happy, go lucky quest monsters rarely show up here. It is a nice sleepy place, and things work at their own pace here. Their rulers are adored by their people.
King and Queen:
Guardian:
Knights:
Care Takers:


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LemonNip's avatar
"All male and female's are considered equal's, (BY LAW, thought it's not always obeyed) and may join the Caretakers, Knights, once they have reached maturity they may go on a quest. This quest include's going through all of Alvaria's fields and determining where they'd like to live."

YES, THIS IS SO GREAT, DEAF, A WIN FOR EQUALI--

"here females are nothing more then care taker's of the children, male's dominate this area. They often give females as gift's to heroes who save them in battle or do a service for them."

OH, NEVERMIND.
good thing i'm going blind anyways